How about some new PvP skills?
Okay, I am new to AO but i have played DAoC for quite long. I dont understand how is this game motivates people to go PvP without giving out any beneficial reward. If any of you have played DAoC then you know what I am talking about now :)
Yes, how about some PvP skills only accessable from killing opposition? If you killed an opposition then you gain some PvP points which can be later distribute into the class-specific special PvP skill window. For example, doctor would probably like to have instant group complete heal, 0 cast time, 30 minutes re-use timer.. or agent gets 100% critical hits for 15 seconds, 30 minutes re-use timer.. or enforcer gets 60 seconds huge HP boost.. or MA gets 60 seconds 75% chance to evade attacks.. etc.
All those skills would really benefit everyone's everyday grouping/exp and in PvP too. This will attract more people into PvP and makes PvP alot more fun.. just my 2 cents :)