That really sucks.
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That really sucks.
At least their pathing sucks, and you can loot the shells when they die sometimes.
Also the difficulty on solo missions is too high now with these pets. I was getting destroyed even on a lower diff ratting mission than I normally do. If you get 2 pet mobs at a time, it is impossible unless you have a prof that can mezz or root for a decent amount of time.
Hmm, the fact that the pet sticks around doesn't surprise me. I know that if a PC dies, their pet will stand and fight for awhile. At least that is what I've seen in team missions.
But if the pet doesn't give XP, that sux! If we don't get XP for the pet, then the XP for the NPC should be increased to make up for it quite a bit.
I got a lvl 100:sh char, got a nice team with friend and a good doc. I died 3 times in same missions cause slayerdroids, deamons and crat pets pop out of each second mobs pocket .
They have way to high nanoresist and to much hp.