Changes to Beast-- Reflect Shield and other stuff
I've been back to game for a couple weeks after a 9 month break so I'm not sure when this change took place...
The past 4 times I've done Beast it seemed as if he was putting up his reflect shield a lot more frequently than what I recall in the past. (By a lot more frequently I mean 10sec up, 10 sec down, 15sec up, 20sec down, 10 sec up, etc). I am well aware that Beast has always had a reflect shield (and that its up/down time varied) however it seems to have been significantly changed such that the amount of time to kill Beast now, compared to before is x4 or x5.
From my vantage point, Beast's difficulty has been increased. Being that Pande is content from 2003, I'm a bit confused about the adjustment. I know that historically, we'd gotten to a point where people were multi-logging or one teaming Beast. While on the surface that might seem problematic, the reality is that Pande is 10 year old content and it's normal for it to appear to be easy to toons a decade down the line. It happens in every game I've played. While many of us take endgame toons to Pande, that shouldn't be the requirement imo. Pande wasn't designed for teams of today's endgame characters.. it was designed to be done by people that were 205+ wearing gear from Shadowlands. Getting Beast weapons to tradeskill your Xan weapon should be a cake walk. As it is now, its more challenging to get your beast weapon than it is to get the item to upgrade it.. that seems backwards to me being that the WU comes from the most recent expansion's instances.
On a personal note, my experience with Pande was so unenjoyable that I don't see myself doing it again anytime soon. Pande was one of my favorite areas to go in and even help people with and now the thought of doing it makes me want to log out of game.