The great rebalance - What will FC do and what should they do?
Hi everyone! What will FC do at the rebalance? When will it come out? And, what should they do? What do we want them to do?
This is my call on this:
S10 - Make the normal aliens have better damage, but less health. Make grade IIs have less damage, but more health so they are like a tank. Add grade IIIs, with good damage and good health. Also, make so generals and officers can drop bounties. The grade IIIs should have a 75% on bounties. Give the alien S10 missions more tokens, and more axp.
Professions - Redo adventurers, with that I mean, remove the good 1hb,2hb and 2he and put them somewhere else. Nerf trader drains and snares in PvP. Make the pet professions better, because they suck atm. The pets can do ok, ( they need to get better aswell though ) but the pet professions can't really do anything themselfes. Docs: They actully suck themselfes, give them roots, snares and better DoTs. Fixers, they need to be redone. MAs, they need a big unerf. Bad dmg at low levels, their heals suck at lower levels and they suck. At the MA part of this forum, there is a thread about adding some special MA gloves. Not a bad idea, but I have some even better suggestions. Remove 1hb requierment from MA weapons such as parry sticks and turn spirit sticks. Add sneak attack to fists. I mean, sneaking up behind someone and choke them with your bare fist is still a sneak attack. NTs: I do not agree with this, but I've heard some people that hates kiting. They dont know how to remove it. I say: dont remove it, but remove some of the ppl that is doing it. OSTs. Add a small taunt in AoE nanos, and nuking with ost will be impossible. Only 1 bad thing, then u can use healing pet while kiting, which means u can get hit. i mean, why did FC add nukes if it werent for kiting? Well, maybe if the stupid enfo is mongoing in a big group of enemies and u wanna kill them all but its not very often that happens.
Stuff - weapons - Shotguns. They suck, nerf crits, and give them better min and max damage. Pistol, they suck aswell. Better damage done by specials. 1he, uber at higher levels, uber in PvP, but super gimp until you can get your first chiroptera. 1hb and 1hb needs more weapon choices at 150-200. Make the JAME blaster better, but more rare. Armor - Not much here, but a bad armor will do to much difference. I mean, a gimp is a super gimp. there is nothing in between.
Perks - Not very much here, just remake them a little.
*RK Missions* - This is a must. There is some other threads about this, but I will still say what I think. Now, people is doing RK mishes for Tokens, you can barely see the Xp you get from a mission. Its like, a mission is a token with a small xp and cred bonus. Make a difference, give RK mishes a good XP bonus. I guess everyone has done a daily mission? Maybe, you've had a daily when you are supposed to kill like, 3 of these, 3 of those... Then, you are getting a daily XP mini reward. Add one of those to every mission when you are completing it. The only bad thing with this is that single missions would give less XP then team missions. So give the team mission bosses better loot or give two mini Xp rewards for team mission. Also, at low levels you would get like 1 lvl per mish, thats a problem. Add so you get more cash for completing the mission, but less loot in missions. Also, another reason to why I don't do Rk mishes is that I have to damn far to travel. So my idea was to make some kind of teleport in the grid, which will teleport you straight to the mission, but cost 1m.
There is more stuff, but I forgot it for the moment. Please, leave comments, and tell me what more should be edited and what you think about my suggestions.