Debuffs: Do they enhance your pvp experiance?
Debuffs are fine and dandy in pvm, but when it comes to pvp do they really enhance your pvp experiance, or turn you off?
Serious questions here.
If all things were balanced there would be no need for debuffs right?
Do you sometimes stand at BS terminal, look to see who is around. Notice some of the nastier debuffing professions about, then change your mind about signing up and find something else to do instead?
For those debuffing professions, I'm sure they don't mind too much. Afterall they rolled the debuffing profession to begin with knowing basically what it was all about. But what about those professions that don't debuff? How fun is the game for them?
I'm of the opinion that less debuffs make for better gaming experiance.
So what to do?
Reduce/eliminate the ammount of de-buffs in game that effect players. The ones that do effect players have thier effectivness work at 25% of normal capacity. The professions that have to use de-buffs as a crutch to work properly, give them a better updated toolset so they don't need that crutch in pvp. Problem solved, people are happy, and we can go on our merry way.
I have never played any other game that had soo many de-buffs in game. It's going on 4 years now that I have played AO. I really think people would be happier with less de-buffs flying around. Just like people will be happier with Aim shot capable weapons in less hands.
So in closing, maybe rethink the direction of debuffs in game.
Duration: Reduce the duration, I see your going in this direction already. That is great move.
Ammount: Reduce the ammount of debuffs in game, and boost the professions loosing them to make up for the loss.
Severity: Reduce the severity of the debuffs greatly towards players.
Balancing professions, toolsets, perks, and nano's are being worked on right now. Now is the time to express your feelings/opinion on your gaming experiance in AO. I feel we can have a great game, with much of the debuffs in game eliminated/reduced in power/scope.
Like I said, if the game truly gets balanced, you don't need debuffs. Let alone debuffs that are in game that are so huge, they cannot be overcome, and just shut your profession down. I don't think shutting anyones toolset down is a good gaming experiance.
Just take a look at how much some of these debuffs, debuff for, or how much you can stack on top of each other. It's a little bit rediculous to say the least.