Originally Posted by
Technogen
Oh no, I agreed with you, but my point is that on a lot of topics they are not listening to the playerbase at all because it means more work for them. Example, the 00 guns. I will speak from an engineer perspective because thats the profession I know the best, but a very high majority of the content added for us since LE launch has not supported us in the current game play environment.
I would also like to directly apologize for you for the short post, I should have stated that I agreed with the "Good of many out weights the good of few." However those "few" need to be taken into account on things that will not directly effect the many, like wise the many need to be taken in on the few. Naturally my examples will be based on the engineer profession; these last nanos that we have gotten since the Nanodecks were added have been on the very extreme of our capable nano skills. Now, I completely understand the "not for everyone" look at things when offering choices, however these "Choices" are fixes for major bugs inside the profession that everyone will need to use, there by making it so they aren't a "choice". Time and again lately the dev's have made content and when told the content does not balance out the "choice" they refuse to correct it or even talk about it. Now, I don't mean they should answer every little question brought up to them about content, but when it's a major addition for the profession they should answer concerns on it publicly with the people chosen to communicate concerns between the playerbase and the dev team.
In the end I believe that is 100% my dissatisfaction with the content being added, not that it's being added but that the dev team refuses to compromise with the playerbase about items and publicly address why they refuse to.