Mission Mobs Not Balanced
I agree, the mission mobs seem to be far to hard, a 50% should contain yellow mobs not dark orange and red ones. It's making it damn near impossible to solo them.
Another point which makes the situation even worse is the fact that each "notch" on the mission counter is generally 5 levels up from the last (At my level it is). This means that one notch and I have mobs red and dark orange, and one notch to the left, then the mobs are 90% grey with a few light greens, thus a total waste of time.