13.2 and A Fistfull of Dollars
THE GOOD:
What's good is REALLY good!
1. One doesn't lose control of planes when zoning!!!! This is wonderful! I didn't realize how irritating having to unequip and reequip was until this patch. Kudos for this change. It is so good that it reminds me of a joke which has a lot of truth in it too, remember, many a truth is spoken in jest. Q - Do you know what a computer and your GF/BF have in common? A - You really don't appreciate how valuable they are to you until they go down on you.
2. 15 second immunity when zoning!
3. Container Gnomes are gone! Yay!
4. Mission loot is MUCH better.
THE BAD:
1. Now one cannot tab target certain MOBS (such as scoops) through even OPEN doors and has to go into room, giving MOB 1st shot.
2. Locked trunks are MUCH harder to open. If this was intentional I will apply IP to B&E but would like to know if it was intentional before doing so.
3. Auto attack now iniates when a NF is cast, making it much harder to root/calm MOBS, even when one is not wielding a weapon.
THE UGLY:
1. NF cast range is only 40m. This has to be a priority fix for casters. Taken in conjunction with the auto attack on casting it is worse than ever.
2. One still takes fall damage when zoning in a Yalmaha.
3. Equipping and unequipping a Yalmaha still takes 10 seconds for no discernable reason (one cannot equip when under attack anyway).
4. The GUI often does not show damage when one is being attacked (Insta-kill bug).
Overall, a very good patch, IMO.
Vass