Can we docs get an answer ...
Cross posted from http://forums.anarchy-online.com/sho...threadid=15930
cause it seems we don't get any reponses...
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I don't know how closely gaurded this information is but I for
one would really like to get a answer on this. Please respond
if possible.
Healing --- Min vs Max
We all know as docs we have a huge range between the min
and the max heal. What i'm after is what affects this, what affects
whether i do a 1200 heal or a 600 heal. I know alot of us have
done different things to figure this out but our anaylsis and
testing procedures are really in accurate and hard to baseline
(hard to watch your heals when that mob is beating on you).
So here is the questoin: What factors affect our min/max heal
1. Is it truly a random roll with no outside influnences.
2. Is it a random roll with our buffed skills affecting the outcome
based on percentages.
3. Is it a random roll with our buffed skills and the mobs ql that
we are fighting(hard to calculate is it the mob hitting the person
we are healing or his friend beating on our backs as we keep
the tank alive).
This would go a long way to helping a majority of us plan and
support our chars. As well as save us and our team mates alot.
Example scenario
Name Lifegiving Elixir
Nanocost 201
Requirements biological meta 786
matter meta 714
Effects modify target health 693 - 1283
These are the top 2 single heals in the game
still very sad that the min heal is 600ish (more about that
in another post at another time)
Name Emergency Medical Response
Nanocost 200
Requirements biological meta 763
matter meta 692
Effects modify target health 665 - 1244
as you can see the bio matter req is 23 points higher on
the LE vs the EMR .. Now if our skill effects the maximum heal
it would be better to still use EMR even if we have the skills
to use LE. Answering this would help many a veteran and
new doc alike cause we would be able to calculate how and
when to buy new heals. As a doc casting the biggest heal on
your tank is very important to keeping him alive we all know
how it fells to be fighting a mob and cast that 600 or 200 heal
4 times in a row when your tank is going down fast to a mob
that is hitting him for 300 twice as fast as you can heal.
I hope this is something you can answer as i think it would go
a good deal to helping alot of docs and would be a good gesture
of faith and info.
Thanks in advance