Proposed Changes To Clannet Thread
Alright I thought we should start this thread up, it's long overdue. Here we can discuss changes to the Clannet system while avoididng meetings (which don't seem to work very well).
These were posted by Labrutte in another thread:
"Ok here is what me and many nemesis want to improve clannet raid in camelot :
1 - Set up the roll with clannet then roll with helpbot, cause some may say that host can cheat with clannet but we think that it may be harder to cheat with helpbot cause the one who have the sourcecode is not a host.
2 - Make impossible for someone who roll item X to roll item X the next T, he may be possible to wait a week at least, so more people will get more loot and no always the same cause he is very lucky.
3 - Nobody must be allowed to roll for a friend, this is too easy to keep loot for a little group of close friends in this way.
4 - Make prof item availlable to roll only by this profession, unless there is no one of this prof.
5 - Don't raise lvl limit from 140 to 150. Yes some clannet peeps want to do it many middle level are really happy to reach 140 cause they are a little ubber and they can roll for Dragon item !!!! But some high lvl thought they will win more loot if there is less people in the roll.
These the point i personnaly want to be in the clannet raid but there is some other points from my guildies.
So you see we don't ask the impossible"
Re: Proposed Changes To Clannet Thread
[QUOTE]Originally posted by Thatone
"Ok here is what me and many nemesis want to improve clannet raid in camelot :
2 - Make impossible for someone who roll item X to roll item X the next T, he may be possible to wait a week at least, so more people will get more loot and no always the same cause he is very lucky.
I proposed 5 days but to make this a bit more clear we should specify it in the # of raids that can be held with server resets etc the number can change from week to week. 14 raids (7 x 2) isnt bad if T3 stays damage teams.
3 - Nobody must be allowed to roll for a friend, this is too easy to keep loot for a little group of close friends in this way.
This is easily doable. We do not want to hear the whiners complaining about a GPH dropping and a guy with 2 points winning this.
4 - Make prof item availlable to roll only by this profession, unless there is no one of this prof.
This is as it should be. EoT = Enforcer, There is a MA thingy also. Adv item = Adventurer.
5 - Don't raise lvl limit from 140 to 150. Yes some clannet peeps want to do it many middle level are really happy to reach 140 cause they are a little ubber and they can roll for Dragon item !!!! But some high lvl thought they will win more loot if there is less people in the roll.
Raising it from 140-150 will not lower the amount of people that goto Tara. Making Tara unrollable for T1 and T2 above 170 will not make the number of people smaller. It will just have them level a peep up to 169 and with towers and guild advantages they are equal to a lvl 190ish whatever they are. Those who are very active can level a alt in a few weeks to 140 or less.
Keeping it the same or raising it 150 at a future specified date (say 3 months) should allow enough time for the casual player who is around 100 to reach 150.