I can't quite recall if it's been announced that the LE procs will also get a review with the rebalancing, so my question is... will they?
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I can't quite recall if it's been announced that the LE procs will also get a review with the rebalancing, so my question is... will they?
Yes
debugging first please!
i still get nano bars and, a question to the docs out there, is this one little dot proc still bugged and does only the first tick? http://auno.org/ao/db.php?id=266811 (cant test for myself because i * my doc along with my account a year ago)
I hope to dear God they do something about the level 1 Shade procs. They're both wickedly useless - both yellow procs; one does 13 damage, the other does 17 damage with a 7 point heal. At level 49, these are beyond useless.
Meanwhile, Enforcers and MAs get 19 damage (and I believe Enfs get a small amount of extra AR), Keepers/Docs/MAs get a cool little heal, etc. It's not big, but still it's seasoning. Shade procs are merely a pinch of sprinkles on a 10-square-foot cake.
yeah, Agent's one are so much better :)
What would a soldier say after getting a 800AC proc from a level 10 research line? ;)
I always thought they missed a zero there...
I'm certanly not particularly fond of the idea that nt's have to get HIT in order to trigger procs.
I mean come'on what the deal with that when every other prof has his procs on attack but the nt has to take a beating to trigger them?
Find a way to trigger them on onnanohit or something, also toss over the 100% and 200% nano damage procs from the crats procs ^.^
I'd be happy if we could use both of our AAO procs at the same time.