This how they do it in other games
If this is tru, i sure will start playing Star Wars galaxies when it comes out.
http://starwarsgalaxies.station.sony...anual/cha3.jsp
"
Changing Skills
Once you decide to learn a skill, you are not "stuck" with that skill for the rest of your character's life. On the contrary, you may give up skills you no longer want in order to free up skill points, which can then be spent on new and different skills. For example, if you find that you do not enjoy being a mechanic and would rather try your hand at galactic politics, you may "sell back" your mechanical skills and begin reassigning the freed up skill points to political skills. You will still need to satisfy any prerequisites the new skills require, but no skill points are lost in the reallocation."
Why cant we have it like this in AO, i mean whats the problem??
The main thing has to be that i should be fun to play a game, not beeing stuck with a ****ty character and start over all the time.