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    sezmra (Retired)
    May 11th, 2015
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Threads 101 to 120 of 770

Forum: Balance Discussion

Forum for discussion of upcoming balance changes to profession tool-sets.

  1. Funcom employee Sticky Thread Rooted: IMPORTANT: Keeping On Topic

    Started by Kintaii
    • Replies: 1
    • Views: 20,839
    Aug 22nd, 2011, 17:10:15 Go to last post
  2. Funcom employee Sticky Thread Rooted: Balance Documentation

    Started by Means
    • Replies: 0
    • Views: 43,107
    Oct 16th, 2009, 17:09:11 Go to last post
    • Replies: 14
    • Views: 23,243
    Feb 17th, 2011, 16:22:16 Go to last post
    • Replies: 5
    • Views: 4,453
    Feb 23rd, 2014, 12:04:48 Go to last post
  1. Addaptive balancing

    Started by Cratertina
    • Replies: 16
    • Views: 5,516
    Apr 15th, 2014, 04:51:30 Go to last post
  2. Funcom employee Biased Profession Opinions (Read the fourth post!)

    Started by crattey
    4 Pages
    1 2 3 4
    • Replies: 65
    • Views: 25,666
    Aug 6th, 2010, 00:28:28 Go to last post
    • Replies: 17
    • Views: 6,152
    Sep 16th, 2010, 15:03:05 Go to last post
  3. New Bureaucrat pet buffs

    Started by crattey
    • Replies: 1
    • Views: 3,356
    Sep 20th, 2010, 21:43:32 Go to last post
  4. Advy Morphs/Nanos

    Started by Cthulhu
    • Replies: 12
    • Views: 5,585
    Dec 18th, 2009, 15:32:48 Go to last post
    • Replies: 6
    • Views: 3,434
    Nov 14th, 2010, 08:38:03 Go to last post
  5. Brainstorming - Outside Buffs (OSB)

    Started by Ctrlaltwin
    • Replies: 12
    • Views: 8,718
    Nov 23rd, 2010, 00:28:06 Go to last post
  6. PvP Problems!

    Started by Cupidskunk
    • Replies: 18
    • Views: 26,567
    Feb 15th, 2017, 02:03:46 Go to last post
    • Replies: 22
    • Views: 6,156
    Dec 6th, 2009, 02:59:38 Go to last post
  7. Please Funcom, stop crippling agents endgame-perks

    Started by Cyberleet
    6 Pages
    1 2 3 4 5 ... 6
    • Replies: 113
    • Views: 31,745
    Dec 23rd, 2009, 02:37:57 Go to last post
    • Replies: 3
    • Views: 2,540
    Jan 8th, 2010, 03:15:27 Go to last post
  8. How should damage-ranking be and why?

    Started by Cyberleet
    4 Pages
    1 2 3 4
    • Replies: 79
    • Views: 19,725
    Jan 21st, 2010, 21:50:04 Go to last post
  9. Funcom employee Summary of Profession Rebalancing: Round 1

    Started by Cyberleet
    7 Pages
    1 2 3 4 5 ... 7
    • Replies: 136
    • Views: 67,598
    Feb 17th, 2011, 16:18:33 Go to last post
    • Replies: 15
    • Views: 5,576
    Feb 2nd, 2010, 14:18:42 Go to last post
    • Replies: 0
    • Views: 2,205
    Sep 16th, 2010, 17:12:23 Go to last post
  10. Breed-balance...more gaps an option?

    Started by Cyberleet
    2 Pages
    1 2
    • Replies: 29
    • Views: 10,543
    Nov 30th, 2010, 23:31:27 Go to last post
  11. Research-system getting touched with rebalance?

    Started by Cyberleet
    2 Pages
    1 2
    • Replies: 20
    • Views: 7,834
    Dec 4th, 2010, 11:38:11 Go to last post
  12. Idea for breed-balance

    Started by Cyberleet
    • Replies: 18
    • Views: 10,306
    May 21st, 2015, 15:11:32 Go to last post
  13. Idea for agent-balance

    Started by Cyberleet
    • Replies: 0
    • Views: 3,623
    Oct 23rd, 2014, 04:47:51 Go to last post

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