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Forum: Balance Discussion

Forum for discussion of upcoming balance changes to profession tool-sets.

  1. Funcom employee Sticky Thread Rooted: Balance Documentation

    Started by Means
    • Replies: 0
    • Views: 43,229
    Oct 16th, 2009, 17:09:11 Go to last post
    • Replies: 14
    • Views: 23,376
    Feb 17th, 2011, 16:22:16 Go to last post
  2. Funcom employee Sticky Thread Rooted: IMPORTANT: Keeping On Topic

    Started by Kintaii
    • Replies: 1
    • Views: 20,952
    Aug 22nd, 2011, 17:10:15 Go to last post
    • Replies: 9
    • Views: 6,120
    Dec 6th, 2010, 13:24:05 Go to last post
    • Replies: 1
    • Views: 3,623
    Dec 7th, 2010, 15:42:35 Go to last post
  1. changing with the times

    Started by Karyatid
    • Replies: 5
    • Views: 4,344
    Dec 7th, 2010, 15:48:23 Go to last post
  2. New FOTM profession?

    Started by Ocene
    3 Pages
    1 2 3
    • Replies: 50
    • Views: 17,345
    Dec 9th, 2010, 23:30:18 Go to last post
  3. Question about Riot Control

    Started by Fekal
    • Replies: 8
    • Views: 5,071
    Dec 14th, 2010, 19:59:33 Go to last post
  4. Rebalance? Rebalance RK weapons!

    Started by Aramsunat
    3 Pages
    1 2 3
    • Replies: 43
    • Views: 16,268
    Dec 15th, 2010, 09:59:51 Go to last post
  5. Why are fixers so quiet?

    Started by Deninan
    2 Pages
    1 2
    • Replies: 32
    • Views: 11,532
    Dec 20th, 2010, 13:31:00 Go to last post
  6. Enforcer Changes

    Started by MachSchau
    • Replies: 12
    • Views: 6,505
    Dec 22nd, 2010, 20:53:33 Go to last post
  7. Means, give us direction.

    Started by Gatester
    2 Pages
    1 2
    • Replies: 32
    • Views: 12,769
    Dec 23rd, 2010, 07:16:34 Go to last post
  8. Sitting in duels

    Started by Vurtuoso
    5 Pages
    1 2 3 4 5
    • Replies: 83
    • Views: 25,419
    Dec 26th, 2010, 07:45:12 Go to last post
  9. Query about first time players - MA

    Started by borriss
    2 Pages
    1 2
    • Replies: 26
    • Views: 10,174
    Dec 26th, 2010, 21:54:33 Go to last post
  10. Change how perk checks work.

    Started by Jjin
    2 Pages
    1 2
    • Replies: 30
    • Views: 9,564
    Dec 30th, 2010, 06:34:54 Go to last post
  11. Stuns and Aimed Shot

    Started by ThatsNotMyName
    3 Pages
    1 2 3
    • Replies: 58
    • Views: 19,343
    Dec 31st, 2010, 15:55:05 Go to last post
  12. An idea on how to balance advys

    Started by Bonghigs
    2 Pages
    1 2
    • Replies: 34
    • Views: 11,205
    Jan 2nd, 2011, 21:15:57 Go to last post
  13. Full Auto?

    Started by ThatsNotMyName
    2 Pages
    1 2
    • Replies: 39
    • Views: 16,640
    Jan 12th, 2011, 18:29:19 Go to last post
  14. Traders balancing

    Started by Shareida
    7 Pages
    1 2 3 4 5 ... 7
    • Replies: 120
    • Views: 36,464
    Jan 13th, 2011, 01:17:16 Go to last post
  15. Post Recommendation: Nano programming.

    Started by Whackjob
    • Replies: 12
    • Views: 9,946
    Jan 15th, 2011, 12:24:58 Go to last post
  16. Funcom employee Remove CH form Agent Shadow/Mimic Line

    Started by fortorn
    7 Pages
    1 2 3 4 5 ... 7
    • Replies: 132
    • Views: 39,875
    Jan 17th, 2011, 07:46:45 Go to last post
    • Replies: 0
    • Views: 3,349
    Jan 21st, 2011, 16:07:56 Go to last post
  17. Funcom employee Luck's Improved Capricious Consequence

    Started by Hellrule
    4 Pages
    1 2 3 4
    • Replies: 62
    • Views: 18,043
    Jan 24th, 2011, 02:52:01 Go to last post

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