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    sezmra (Retired)
    May 11th, 2015
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Forum: Balance Discussion

Forum for discussion of upcoming balance changes to profession tool-sets.

  1. Funcom employee Sticky Thread Rooted: IMPORTANT: Keeping On Topic

    Started by Kintaii
    • Replies: 1
    • Views: 11,599
    Aug 22nd, 2011, 17:10:15 Go to last post
    • Replies: 14
    • Views: 14,597
    Feb 17th, 2011, 16:22:16 Go to last post
  2. Funcom employee Sticky Thread Rooted: Balance Documentation

    Started by Means
    • Replies: 0
    • Views: 32,813
    Oct 16th, 2009, 17:09:11 Go to last post
  1. The inherent problem with Reaper

    Started by McKnuckleSamwich
    5 Pages
    1 2 3 4 5
    • Replies: 96
    • Views: 14,390
    Feb 3rd, 2010, 05:39:03 Go to last post
    • Replies: 15
    • Views: 2,981
    Feb 2nd, 2010, 14:18:42 Go to last post
  2. Too many Solitus?

    Started by Meglamaniac
    2 Pages
    1 2
    • Replies: 28
    • Views: 5,706
    Feb 2nd, 2010, 13:39:35 Go to last post
  3. Grand Theft Humidity and Drains

    Started by Solidair
    8 Pages
    1 2 3 4 5 ... 8
    • Replies: 151
    • Views: 14,127
    Feb 1st, 2010, 19:06:35 Go to last post
  4. Risky business?

    Started by Armus
    4 Pages
    1 2 3 4
    • Replies: 70
    • Views: 8,749
    Feb 1st, 2010, 02:18:40 Go to last post
  5. New TL7 Trader drains...

    Started by Infamine
    9 Pages
    1 2 3 4 5 ... 9
    • Replies: 168
    • Views: 16,216
    Jan 31st, 2010, 13:18:52 Go to last post
  6. Items

    Started by Technogen
    2 Pages
    1 2
    • Replies: 24
    • Views: 3,821
    Jan 30th, 2010, 18:09:30 Go to last post
  7. Doctor Nanodeck and Nanos

    Started by wooooot
    2 Pages
    1 2
    • Replies: 26
    • Views: 3,932
    Jan 29th, 2010, 18:26:23 Go to last post
  8. No Battlestation tag to GA IV

    Started by Dopecat
    2 Pages
    1 2
    • Replies: 33
    • Views: 4,719
    Jan 29th, 2010, 13:36:55 Go to last post
  9. Crat balancing aimed at fun

    Started by Sterva
    • Replies: 8
    • Views: 2,524
    Jan 24th, 2010, 20:57:53 Go to last post
  10. NSD balance

    Started by randomalpha
    9 Pages
    1 2 3 4 5 ... 9
    • Replies: 170
    • Views: 18,552
    Jan 24th, 2010, 18:47:06 Go to last post
  11. End the Random Rolls

    Started by Gatester
    • Replies: 11
    • Views: 2,768
    Jan 24th, 2010, 02:47:04 Go to last post
  12. What's planned for NW ?

    Started by Novaelis
    • Replies: 10
    • Views: 2,098
    Jan 22nd, 2010, 12:42:55 Go to last post
  13. How should damage-ranking be and why?

    Started by Cyberleet
    4 Pages
    1 2 3 4
    • Replies: 79
    • Views: 9,965
    Jan 21st, 2010, 21:50:04 Go to last post
  14. Make UBT and drains removable in combat

    Started by EmSeeBee
    6 Pages
    1 2 3 4 5 ... 6
    • Replies: 108
    • Views: 13,335
    Jan 21st, 2010, 21:39:42 Go to last post
    • Replies: 12
    • Views: 2,439
    Jan 20th, 2010, 14:25:21 Go to last post
  15. Coon Capping

    Started by Mostadio
    3 Pages
    1 2 3
    • Replies: 51
    • Views: 7,010
    Jan 19th, 2010, 18:34:58 Go to last post
  16. Remove Blinds

    Started by xAblunx
    5 Pages
    1 2 3 4 5
    • Replies: 80
    • Views: 10,113
    Jan 15th, 2010, 07:01:07 Go to last post
  17. Consentration-line and M150 being obsolete

    Started by Cyberleet
    3 Pages
    1 2 3
    • Replies: 47
    • Views: 7,295
    Jan 13th, 2010, 10:05:33 Go to last post
  18. Funcom employee The Reballancing

    Started by meatybtz
    2 Pages
    1 2
    • Replies: 31
    • Views: 5,202
    Jan 13th, 2010, 05:12:53 Go to last post

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