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Forum: Balance Discussion

Forum for discussion of upcoming balance changes to profession tool-sets.

  1. Funcom employee Sticky Thread Rooted: IMPORTANT: Keeping On Topic

    Started by Kintaii
    • Replies: 1
    • Views: 19,932
    Aug 22nd, 2011, 17:10:15 Go to last post
    • Replies: 14
    • Views: 22,172
    Feb 17th, 2011, 16:22:16 Go to last post
  2. Funcom employee Sticky Thread Rooted: Balance Documentation

    Started by Means
    • Replies: 0
    • Views: 42,185
    Oct 16th, 2009, 17:09:11 Go to last post
  1. roots+blinds ruining the game

    Started by McKnuckleSamwich
    4 Pages
    1 2 3 4
    • Replies: 62
    • Views: 16,989
    Feb 20th, 2010, 03:59:57 Go to last post
  2. Endgame fixers.

    Started by Wrangeline
    8 Pages
    1 2 3 4 5 ... 8
    • Replies: 145
    • Views: 39,342
    Feb 20th, 2010, 03:43:08 Go to last post
    • Replies: 41
    • Views: 10,988
    Feb 19th, 2010, 17:56:05 Go to last post
    • Replies: 4
    • Views: 2,372
    Feb 18th, 2010, 22:43:12 Go to last post
  3. How about Notum Repulsor adjustment?

    Started by Seventh
    2 Pages
    1 2
    • Replies: 28
    • Views: 8,351
    Feb 18th, 2010, 07:56:57 Go to last post
  4. Shadowbreeds and New Balance

    Started by Mavritanic
    3 Pages
    1 2 3
    • Replies: 55
    • Views: 14,645
    Feb 16th, 2010, 21:33:10 Go to last post
  5. Dance of Fools

    Started by Luiza
    5 Pages
    1 2 3 4 5
    • Replies: 96
    • Views: 25,573
    Feb 16th, 2010, 18:19:37 Go to last post
  6. NSD removal perks suggestion

    Started by Klod9001
    4 Pages
    1 2 3 4
    • Replies: 73
    • Views: 17,966
    Feb 16th, 2010, 12:30:47 Go to last post
    • Replies: 11
    • Views: 4,663
    Feb 15th, 2010, 19:42:42 Go to last post
  7. As/sa

    Started by EIS
    • Replies: 13
    • Views: 4,047
    Feb 15th, 2010, 09:50:44 Go to last post
    • Replies: 8
    • Views: 4,641
    Feb 14th, 2010, 15:31:53 Go to last post
  8. Power Creep

    Started by McKnuckleSamwich
    2 Pages
    1 2
    • Replies: 26
    • Views: 9,676
    Feb 12th, 2010, 04:33:05 Go to last post
    • Replies: 10
    • Views: 3,864
    Feb 12th, 2010, 00:37:26 Go to last post
  9. Funcom employee A tool for the Devs: Prof Simulations

    Started by McKnuckleSamwich
    4 Pages
    1 2 3 4
    • Replies: 73
    • Views: 21,117
    Feb 11th, 2010, 03:44:12 Go to last post
    • Replies: 4
    • Views: 3,251
    Feb 11th, 2010, 00:58:39 Go to last post
  10. Traders smallest pop @ 220

    Started by Tergx
    8 Pages
    1 2 3 4 5 ... 8
    • Replies: 141
    • Views: 32,290
    Feb 9th, 2010, 02:22:01 Go to last post
    • Replies: 3
    • Views: 2,530
    Feb 7th, 2010, 12:42:42 Go to last post
  11. An idea for SA/FA/AS.

    Started by techprince
    • Replies: 8
    • Views: 3,200
    Feb 6th, 2010, 18:04:05 Go to last post
  12. Funcom employee GTH Rework

    Started by ameratsu
    2 Pages
    1 2
    • Replies: 32
    • Views: 10,469
    Feb 6th, 2010, 01:41:53 Go to last post
  13. ETA on Profession Rebalancing?

    Started by Grim_One
    • Replies: 18
    • Views: 5,684
    Feb 6th, 2010, 01:14:52 Go to last post

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