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    sezmra (Retired)
    May 11th, 2015
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Forum: Balance Discussion

Forum for discussion of upcoming balance changes to profession tool-sets.

  1. Funcom employee Sticky Thread Rooted: IMPORTANT: Keeping On Topic

    Started by Kintaii
    • Replies: 1
    • Views: 20,714
    Aug 22nd, 2011, 17:10:15 Go to last post
  2. Funcom employee Sticky Thread Rooted: Balance Documentation

    Started by Means
    • Replies: 0
    • Views: 42,995
    Oct 16th, 2009, 17:09:11 Go to last post
    • Replies: 14
    • Views: 23,062
    Feb 17th, 2011, 16:22:16 Go to last post
  1. Another agent idea that even agent-haters will enjoy!

    Started by Kinkst44h
    3 Pages
    1 2 3
    • Replies: 42
    • Views: 12,598
    Nov 13th, 2009, 06:34:29 Go to last post
  2. Funcom employee Rebalancing Information!

    Started by Kintaii
    • Replies: 0
    • Views: 6,071
    Jan 6th, 2010, 12:50:02 Go to last post
  3. Funcom employee New Martial Artist Nano Changes

    Started by Kintaii
    5 Pages
    1 2 3 4 5
    • Replies: 86
    • Views: 33,148
    Aug 20th, 2010, 09:21:55 Go to last post
  4. Funcom employee New Keeper Nano Changes

    Started by Kintaii
    3 Pages
    1 2 3
    • Replies: 53
    • Views: 28,097
    Aug 8th, 2014, 21:07:49 Go to last post
  5. Funcom employee New Enforcer Nano Changes

    Started by Kintaii
    12 Pages
    1 2 3 4 5 ... 12
    • Replies: 239
    • Views: 80,326
    Feb 12th, 2012, 07:08:50 Go to last post
  6. Funcom employee New Fixer Nano Changes

    Started by Kintaii
    6 Pages
    1 2 3 4 5 ... 6
    • Replies: 101
    • Views: 39,530
    May 21st, 2011, 10:56:56 Go to last post
  7. Funcom employee New Bureaucrat Nano Changes!

    Started by Kintaii
    7 Pages
    1 2 3 4 5 ... 7
    • Replies: 128
    • Views: 49,155
    Nov 26th, 2010, 18:24:08 Go to last post
  8. Funcom employee New Soldier Nano Changes!

    Started by Kintaii
    11 Pages
    1 2 3 4 5 ... 11
    • Replies: 208
    • Views: 71,602
    Mar 21st, 2012, 05:28:10 Go to last post
  9. Funcom employee New Engineer Nano Changes!

    Started by Kintaii
    13 Pages
    1 2 3 4 5 ... 13
    • Replies: 251
    • Views: 102,868
    Dec 13th, 2011, 20:56:51 Go to last post
  10. Funcom employee New Shade Nano Changes!

    Started by Kintaii
    5 Pages
    1 2 3 4 5
    • Replies: 85
    • Views: 40,073
    May 21st, 2012, 17:04:57 Go to last post
  11. Funcom employee New Doctor Nano Document!

    Started by Kintaii
    6 Pages
    1 2 3 4 5 ... 6
    • Replies: 110
    • Views: 62,875
    Apr 4th, 2011, 08:17:45 Go to last post
    • Replies: 0
    • Views: 3,330
    Jan 21st, 2011, 16:07:56 Go to last post
    • Replies: 1
    • Views: 4,112
    Feb 18th, 2011, 18:25:15 Go to last post
    • Replies: 0
    • Views: 7,514
    Mar 22nd, 2011, 01:02:33 Go to last post
  12. Funcom employee Nano-Technician Nano Document!

    Started by Kintaii
    • Replies: 0
    • Views: 13,013
    Apr 1st, 2011, 17:36:13 Go to last post
  13. Funcom employee Agent v1 Nano Document!

    Started by Kintaii
    • Replies: 0
    • Views: 28,620
    Nov 18th, 2011, 21:46:50 Go to last post
  14. PVP, TL Levels and balance

    Started by Klanbear
    • Replies: 2
    • Views: 1,800
    Nov 18th, 2009, 10:23:10 Go to last post
  15. IP Reset Points

    Started by Klanbear
    • Replies: 16
    • Views: 7,823
    Apr 27th, 2010, 19:40:34 Go to last post
  16. Champion of Nano Combat perk actions

    Started by Klod9000
    11 Pages
    1 2 3 4 5 ... 11
    • Replies: 210
    • Views: 47,329
    Nov 3rd, 2009, 03:47:04 Go to last post
  17. NSD removal perks suggestion

    Started by Klod9001
    4 Pages
    1 2 3 4
    • Replies: 73
    • Views: 18,150
    Feb 16th, 2010, 12:30:47 Go to last post

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